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    • Stained Glass
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    • Texturing
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  1. Commands

Stained Glass

Commands related to using stained glass for color.

//ezstainedglassgradient

Glass Gradient

//ezstainedglassgradient <startColor> [endColor] <layers> [length] [quality] [direction] [-c <backgroundColor>] [-bs]

Aliases: //stainedglassgradient, //glassgradient

  • StartColor: Specifies the starting color (as a Hex code) for the gradient.

  • EndColor (Default: None): Specifies the end color (as a Hex code) for the gradient. If no value is provided, then the start color will be used for the whole gradient.

  • Layers: How many layers of glass to use in creating the gradient.

  • Length (Default: 1): How many blocks long should the gradient be.

  • Quality (Default: 7): How accurate should the gradient be. A higher value may take longer to run.

  • -c (Default: #000000): Specifies the background colour (as a Hex code) that the gradient is on if -b flag is not used.

  • -b: Finds the closest solid block to place behind the glass to increase color accuracy. This is much more resource intensive.

  • -s: Skip duplicate layer combinations.

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Last updated 11 months ago