Palette Commands

All sub-commands are under //ezpalette (//ezp) e.g //ezpalette list

//ezpalette ...

fetch <fetchMode> <paletteName> [length] [-d <direction>] [-f]

Fetch Palette

Saves a user-defined palette with a given name.

  • Fetch Mode: From where to fetch the palette blocks:

    • WORLD

      • Takes the blocks from the player's position

    • SELECTION

      • Takes the blocks from the player's selection

      • Selection must be 1x1xN in size, where N is the desired palette length

    • HOTBAR

      • Takes blocks from the player's hotbar

      • Ignores items and uses default block properties

  • Length (Default: 0): How many block to fecth. A length of 0 (default) will fetch blocks until air is reached.

  • -d (Default: me): The direction to fetch in. Defaults to the direction the user is facing.

  • -f: When activated, overwrites the existing palette with the same name.

save <paletteName> <palette> [-f]

Saves a user-defined palette with a given name.

  • -f: When activated, overwrites the existing palette with the same name.

delete <paletteName>

Deletes a user-defined palette matching the given name.

list [SET]

  • ALL Lists all available palettes

  • DEFAULT Lists all default plugin palettes

  • MINE Lists all user-defined palettes

place <palette> [direction]

Places a palette in the world as a row of blocks in the given direction. Direction defaults to the direction the user is facing.

swap <sourcePalette> <targetPalette> [-a] [-f]

Region operation which swaps the blocks of the source palette with those of the target palette.

  • -a: Activate to ignore air blocks in source palette.

  • -s: Activate to stretch the target palette to match the size of the source palette.

  • -f: Enables fuzzy matching mode. Ignoring the block states of the source palette.

  • -b: Copies the block states from the source palette blocks onto the target palette.

Prints the blocks of a given palette in chat. Block list can be clicked to copy.

-v: Verbose mode. Will print full block name and block states.

encode <palette>

Prints an encoded string representing a given palette. Click the string to copy. Only supports vanilla Minecraft blocks.

decode <string>

Prints the blocks of a given encoded palette string. Block list can be clicked to copy.

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