All sub-commands are under //ezdeform
(//ezd
)
e.g //ezdeform hexagonalize
//ezdeform ...
//ezdeform ...
hexagonalize
hexagonalize
Hexagonalize
//ezdeform hexagonalize [size] [air_gap] [x_rotation] [z_rotation] [offset_angle]
Size (Default: 12): Sets the size of hexagons.
Air Gap (Default: 0.0): Defines the width of the air gap between columns.
X Rotation (Default: 0.0): Sets the column rotation angle along the X-axis, in degrees.
Z Rotation (Default: 0.0): Sets the column rotation angle along the Z-axis, in degrees.
Offset Angle (Default: 60.0): Adjusts the offset angle, controlling the shape (range: 0-90 degrees).
noise
noise
Noise
//ezdeform noise <noise> [strength] [-z <scale>] [-s <seed>]
Noise: Specifies the type of noise to use for deformation.
Strength (Default: 2.0): Sets the strength of the noise effect.
Scale (Default: 1): Determines the scale of the noise.
-s (Default: -1): Optional seed for the noise pattern.
-h: When used, only deforms the region horizontally.
-v: When used, only deforms the region vertically.
rotate
rotate
Rotate
//ezdeform rotate <angle> [-o]
Angle: Sets the angle of rotation, in degrees.
-o: When used, uses the player's position as the center of rotation instead of the selection's center.
voronoialize
voronoialize
Voronoialize
//ezdeform voronoialize [size] [air_gap] [-s <seed>]
Size (Default: 12): Determines the size of the voronoi cells.
Air Gap (Default: 0.0): Specifies the width of the air gap between cells.
-s (Default: -1): Optional seed for generating the pattern.
voronoialize2
voronoialize2
Placeholder Name
//ezdeform voronoialize2 <amount> [air_gap] [-s <seed>] [-r <seed_repulsion>] [-n <normalOffset>]
Amount: Specifies the cell amount in the voronoi pattern.
Air Gap (Default: 0.0): Determines the width of the air gap between cells.
-s (Default: -1): Optional seed for generating the pattern.
-r (Default: 15): Sets the voronoi seed point repulsion factor.
-n (Default: 5): Adjusts the normal offset factor, which can be decreased for thinner shapes.
voxelize
voxelize
Voxelize
//ezdeform voxelize <scales> <gap> <distortion> [-i <primary>] [-j <secondary>] [-s <seed>] [-hv]
Scales (Default: 3,3,3): Sets the scale for each dimension.
Gap (Default: 0.0): Defines the width of the air gap between voxels.
Distortion (Default: 0.0): Adjusts the strength of random grid distortion (range: 0-1).
-i (Default: y): Specifies the primary axis for grid rotation.
-j (Default: -x): Specifies the secondary axis for grid rotation.
-s (Default: -1): Optional seed for random distortion.
-h: When used, only voxelizes horizontally.
-v: When used, only voxelizes vertically.
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